I re-imagined the Metroid II antagonists with my MG16 palette, and the poses are based on the in-game sprites. I had great fun working on the design continuity and on the different material effects.
Left to right: metroid, alpha metroid, beta metroid, zeta metroid, omega metroid
Following the other evolutions, I wanted to do the Queen justice.
Had a lot of fun experiementing with textures.